Error with the link. says the cap doesn't exist?
I updated the *.cap, wrong path - sorry. It includes the most actual changes because I work directly with the dropbox-copy. Link again: http://dl.dropbox.com/u/12049513/Construct/GE/alpha.cap
Here is an example for that first aspect that may be helpful:
http://dl.dropbox.com/u/5426011/examples4/createOnObj.cap made in 0.99.97
This pretty much is what I wanted to do, it's mostly like I did it. I will try to clean up my code and see what the problem is.
Try the system condition "for each".
Maybe I wasn't too clear about what I wanted to do... I need to give each of the created sprites unique values for their private variables and need to know when the player clicks on a specific sprite (they're some kind of "levels" and you need to get to the apropriate layout when clicking on them)... But I think I managed that by giving them a numerical ID as private variable right after the creation of every single one. It just don't work. They all have ID 0 except for the last one, that has a value = number of created sprites...
Maybe some ideas (looking at the cap will help you more than reading my explanations I think) why this happens? Thanks for you help so far!