What I'm trying to achieve is to make a tangram-like game, where you drop the objects and you have to "complete" the whole area.
The problem I'm facing at the momment is to make the draggable objects, snap to the correct position when they are dropped nearby.
At the momment I have the box as a tilemap and each draggable object as a tilemap as well (some have 1 tile, others 2 tiles or more).
What's the best way to achieve this?
PS: In the game logic I'm using a family to group all the draggable objects. In the game, I painted the graphics so the game can't be identified later on.
Thanks in advance!