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showing object after typing certain word

  • Hi,

    I'd like to know how to do this

    The player write a certain word and then an object shows up only if the written word is same as the object name

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  • create a textbox and compare the text typed, if text is the right word set object to visible?

    This is pretty easy if you understand the basics of working with C2.

  • Hey,

    It's quite simple in fact. I made you a little example with 2 instances of the same sprite, one with the name "pink" and one with the name "green". A single event will then make the sprite flashes if the word corresponding is detected. You can then change the flash to a fade in for example, to fit your need.

    Example capx

  • create a textbox and compare the text typed, if text is the right word set object to visible?

    This is pretty easy if you understand the basics of working with C2.

    Thank you

    I was having problem with the events :D

    but I managed to understand ~

    Hey,

    It's quite simple in fact. I made you a little example with 2 instances of the same sprite, one with the name "pink" and one with the name "green". A single event will then make the sprite flashes if the word corresponding is detected. You can then change the flash to a fade in for example, to fit your need.

    https://www.dropbox.com/s/jb73t8q0clk8gok/textPicking.capx

    YOU ARE THE BEST

    the example made me understand it very easily

    Thank you very much !

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