I want to make a sprite point downwards relative to the world in real life (img bellow showing what I mean better), but I can't figure out how to do it...
(High rez link: https://www.dropbox.com/s/237oi0dw8bp2g ... n.png?dl=0 )
I tried with Touch.Alpha, but apparently that's the compass orientation... (As I found out here: touch-alpha-orientation_t191586)
Touch.Beta and Touch.Gamma don't return the right tilt... (I'd want the tilt on the Z axis, if I'm not mistaken...)
(Code: Sprite - set angle to Touch.Alpha (Adding extra degrees didn't help))
The only thing in Touch that's left is either "motion" or "touch" (tapping the screen), so I'm kinda' lost...
Is there no way of making this work in C2?