So I was trying to learn how to work with arrays and tried to make a procedural generated tile grid, however and obviously, I still don't have the knowledge to do it.
I tried to create a grid lets say, with objects in the array's Y coordinate from 1 to 6. After that, i wanted to generate an object in Y =7 and the Y=1 line was destroyed (I managed to do this last part). But for the rest, it always started and endless loop generating objects from 1 to 6, then from 1 to 7, then 1 to 8... I don't know if I'm explaining the problema very well, so I'll send the project file.
Basically what I want is to create objects on the bottom side of the screen and destroy them in the upper part of the screen. Hope someone can help!