Problem with enemies All dying

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Pixel Enemies for SHMUP consists of 45 enemy ship sprites to be used in your game.
  • Thanks.   well tested my game out on a MAC in the lab after uploading it to drop box and my second level doesnt lag. It seems that the problem was that I was using wireless. Thanks for the all the help.

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  • see alot of posts... i just want to say if you bought construct2 ( you will have a families folder) so you can put all your enemies there and just change variables and you done, you can many kind of monsters very simple with 1 variable only. good luck ^^

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  • see alot of posts... i just want to say if you bought construct2 ( you will have a families folder) so you can put all your enemies there and just change variables and you done, you can many kind of monsters very simple with 1 variable only. good luck ^^

    zsangerous

    Families eh... sounds very useful I'm yet to understand that function will look into it today I guess.

    Can you better explain how that works or point us in direction of good tutorial/guide. I have a purchased copy of Construct2 just I created this account bit afterwards.

  • hmmm in the right side of construct2 there is a folder called "families" you can create a sub-folder and put all these enemies sprites there.(i don't know how because i don't have it)

    and make a global variable that compared with the enemy health variable.(another event)

    after that just in even make a condition if bullet or something...collision with the enemy it subtract from enemy health.

    so just change the variables of the enemies and done...

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