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Player 1 Transform to Player 2

  • Hello

    i hope you will help me in my problem, it's been two days and i can't find the solution ^^'

    so i want:

    • objet1 kill player1
    • objet2 transform player1 to player2
    • objet1 return player2 to player1 + (system wait 2sec, then player1 will die if objet1 touch him)

    PS: player 1 and 2 have diferent layer and their own animation(stop+walk)

    thanks a lot

    link : dl.dropbox.com/s/g2eh7oedkty73xy/test.capx

  • any chances ? <img src="smileys/smiley19.gif" border="0" align="middle" />

  • I'm not sure I follow you 100%, but you could simply make player 1 change animations to one that looks like player 2 is now in control and have them continue on playing. or even switch controls to a different set of keyboard buttons when they transform into player 2, is that what you want?

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  • yes that's what i want! but i'm afraid i don't know how to do it with animation

    maybe like this but i don't think so ^^'

    <img src="http://nsa31.casimages.com/img/2013/01/29/130129091844691440.jpg" border="0" />

    my animations are 4:

    player 1 (stop)

    player 1 (run)

    player 2 (stop)

    player 2 (run)

    + so i want my player when he is on animation (player1 stop or run)and in collision with objet1 he died

    + and when he is in collision with objet 2 he have to transform to animation player2 which had 2 animation too (player2 stop & run)

    + but when objet1 is in collision with animation player2 he return to player1 and the problem i got that my player1 die, and i want him to start ding after 2 sec

    <font color=red>but i don't understand what will happend if i was in player2run and i stopped! what stop animation will display player1stop or palyer2stop</font> <img src="smileys/smiley5.gif" border="0" align="middle" />

    Sory for my bad english and thank you brother =)

  • i tried to do it with 'set animation' but i don't know how!

    anybody has an idea? <img src="smileys/smiley19.gif" border="0" align="middle" />

  • Are player 1 and player 2, different actual players? or are they the being controlled by the same player?

  • i can create one player with many animation, but i have 2 player which one have his own animation(stop+run)

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