I have a problem with the function "Scroll To Position". I'm trying to set up a split screen game with the Paster plugin. The fact is that some object (tilemaps, particles, spritefonts) are not displayed if not on screen. So I have to move these objects every tick to the player position to paste them on the canvas and move them back to their position. As an alternative I tried to just move the viewport to player position, to make everything near him onscreen. But this didn't work as expected.
So every tick I scroll the viewport to the player position. If there's one player, it works well. But with two players and two canvas I have to scroll the viewport twice in the same tick. The view port seems to be stuck in the last scroll position as the special objects that require to be on screen are not displayed if player 2 if too far from player 1.
I made a little project for example. You can seen that the tilemap is not always paste onto the first screen (player1) unless player 2 is close to player 1.
So is it possible to scroll twice in the same tick ? Or is there something to do to achieve this ? Cause I find moving all objects to fixed viewport and moving them back sometimes hard to implement with big project and moving the viewport would be more simple.