I've used 'instance variables' a few times, but I still don't quite understand it.
Can I use instance variables in this situation to re-use the object 'Sensor_1:'
by giving it the variable instance property?
<img src="http://1.bp.blogspot.com/-dvSZkNbrvvQ/UfFFcJDHBTI/AAAAAAAAAB8/hzExzoCgpDI/s1600/Untitled-2.png" border="0" />
I'd like the sensor object to do different stuff depending on which instance Player collides with. How do I check which instance of Sensor_1 Player is in collision with?