I have a game where you point and click and an object moves to it (using a target object for my player character to move to using bullet behaviour. Player stops when it hits target until the next click is made).
I also want to have a zoom function to gradually zoom in on the player when certain parameters are met.
I've got both of the above working, but the only problem is that I'm finding that parts of the layout become inaccessible.
i.e. when zoom on the layer is up to 1.5 or so, I can't get my player character to move to the top left of the layout - it's become inaccessible.
ScrollTo behaviour is being used on the player to control the camera.
Until I tried doing the zoom effect ,everything was working fine.
Does anyone have ideas on how to solve this?
Thanks for your time in advance.