I know that pin and physics dont work too well, but is there a way to make a replacement for pin that works with physics? Is there some way to glue sprites to other sprites, like how you can weld objects together on Garry's Mod?
You mean create a joint?
From the manual
Physics actions: Joints
Create distance joint
Fix two physics objects at a given distance apart, as if connected by a pole. An image point can be specified to connect to a specific part of the object. Note that an image point of 0 specifies the center of gravity of the object - if you intend to connect to the object origin, use -1.
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I want to fix two physics objects together as if they were glued together, not create a joint. The problem with doing this with pin is that it just breaks the physics behavior. I'm trying to make a game like Reassembly, but multiplayer.
Create a revolve joint but with a range of 0 & 0.
Thanks allot, as you can tell by the age of the thread I been needing this awnser for a while now.