Hi, I am using the function "set platform vector Y" to make my own jump system, but I have one question.
To jump, I use a custom sustain system with a timer, so when the jump button is down and timer is not over I apply a vector Y to the body to jump higher or not. The problem is that sometimes the body makes a great jump, I don't know why. I am using delta seconds on the vector, because is a continued action while the button is down.
Do I have to use the delta time or the use of vectors uses internally the delta time??
my code is something like:
If(jump_key is down) -> apply vector Y (body.jumpstrength * body.jump_strength_bonus * dt)