First of all, sorry about my english. I know it's very poor but i hope that you can understand my problem.
Well, i'm actually working on a RPG project, but it's a little bit different from the usual, like action RPG or JRPG.
So i'm thinking to use a lot of enemies with different sprites and stats, so i chose to use the "family" function, because using the family function i can create instances/variables for all my enemies, for example: Name, Strenght, Defense, Magic Attack, HP... And all of these variables are linked to enemy objects.
Now i'm trying to "spawn" a particular enemy from this family, however i don't know how to do this action... Is there any way to do this? For example:
Member: 1) Zombie
Member: 2) Ghost
Member: 3) Wolf
And i want to spawn a Ghost using the family's instances.
How can i do this?
When i try to summon an enemy the result is always random.