Hi everyone, I'm new and i wanna finish my test project; but i need to know how simulate the push (hit), and the impulse to a ball like in Air Hockey or in billar.
Can anyone give me a sample of how to do that?
The easiest way is with the "Physics" behavior, which is designed to do this specifically. Just remember to set world gravity to 0 so that objects with physics behavior don't automatically fall to the bottom of the screen.
Hi cjbruce, I have already done it but it is not the complete solution. I can not get the ball to go off so there are no rebounds and slowing down. I have already used bullet and physical behaviors but nothing.
I hope you understand what I want to indicate that I require
Ah. How are you controlling the puck? Possibly with the Drag-and-Drop behavior?
I found the solution...Thanks everyone
Hi Jhorbam, willing to share your solution?
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Sure Zooid, and it's published now
I hope your comments
Jhorbam What was the solution so that we all may learn.
In my last message i did put the link