Hi everyone !
First topic for me!
I've been looking for few hours now about the following problem, but didn't find anything about it:
I have an object with some instance of it in my scene. I would like, for each instance, to check the distance between the picked instance (current "loopindex") and the nearest one.
Unfortunatly, when i use the "Pick nearest" condition, it considers the closest instance as the object himself (-_-') . Which is logic in a way, but absolutely not what I want !
How can i resolve my problem?
Thanks guys !