> I guess you could create all of those movements with the sine-behaviour..
In that case how? I can't find a a sine option that makes the sprite go in circles. I can't find a sine option that makes the sprite go in half circles. Tell me how i can use the sine behavior to create these movements. I tried combining a sine vertical option whit a sine horizontical option to make the sprite move up and down and left and rigth but it only makes the sprite move diagonally. Sine can only make a sprite move short distances so a a other way of movement would be better.
I'm not sure what you mean..
Give the sprite horizontal and vertical sine, give one of those an offset of 1 and voila, circle..
Increasing the magnitude increases the "distance", so it's not limited to short distances..