So I've got this rocket being controlled via a control stick. The problem is that the rocket goes crazy when the control stick is used. I did set bullet gravity to 10 on drag StickM, which did smooth out the movements of the rocket but it still moves awkwardly. The world gravity is set to 0 because that's the environment my game will be in.
Here's the Capx. Initially the bullet does not have any gravity on it, adding a gravity of 10 will show you what I mean by making the movements smoother.