So I have been trying to make a minimap using the tutorial from here:
Unlike the tutorial, I want a part of the whole map not everything. I managed to get the minimap working, and got on the minimap what I had on screen. However it's kind of pointless to have a minimap if you see the same things you've alreday have on screen.
So instead, I wanted to see twice the area I had on screen in the minimap so it's more interesting and that's why I ran into trouble.
Everything works fine when the minimap size has the same ratio as the container it gets into:
- resolution: 1080 x 720
- container: 180 x 120
- ratio = 1080 / 180 or 720 / 120 = 6
- minimapsize = 5136 / 6 = 856 px
t = 6
scrollx = 540px
scrolly = 360px
Formula used: IslandMinimap.CoordX-scrollx/t+WindowWidth/2/t
However when I try to see twice the amount on the minimap by reducing its size to 428 px (856/2), then it still works but the minimap does no longer fit the container though I thought by slowing down the scrolling it would work.
Obviously I'm not really good at math, so any help would be greatly appreciated. I have attached a file containing both the working version and the non working version I'd like to get fixed.
Thanks for your help!