Hi , i am complete noob of how the engine works and such, but i found a website with some nice content.
is it possible to have something like this in construct? thanks
Also this link is the editor in action
also with particles
Construct is already capable of casting shadows. Take a look at the manual:
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FragFather , the examples above however are on a different level. Also, The light-shadow system as it is now can't really support more than one light sources without artifacts.
I see your point. Thank you.
Another interesting thing about Illuminated.js is that it can work in Canvas2D as well as WebGL. Just a little note.
This is far superior to the shadow-light system that c2 carries. Unfortunately, with the c3 distraction still under full steam, I doubt this will be implemented as an official plugin.... :/
Looking good, wouldn't mind seeing this ported to Construct 2:)