I've tested my app on multiple phones with the launcher and it works fine in 1.4.7 and 2.0.0 beta. But any time I push the final version to my phone using the cloud compile XCode project, it hangs on the splash screen.
Anyone else know of a work around or of a way to log and test what is happening? As I mentioned, it works fine in the launcher and there are no warnings or errors in the debug screen, but it does freeze with the non-debug version. Any help is appreciated.