I'm using pathfinding to move the player to the click of the mouse coursor (mouse.x , mouse.y)
it been working fine until I notice this disturbing bug.
Attach a Capx
Description of Capx
launch from layout 1 and follow the bush, until you can click on the yellow block. then on layout 2, follow again the bush and you will found the pathfinding bug.
Steps to Reproduce Bug
Step 1 start to the principal layout1
Step 2 follow the bush
- pathfinding doesnt' work anymore
- IF I start the game from the layout 2, there is no bug
- If I modificate pathfinding cellsize (wich is 55, as default) and I start the game from layout 1 and goes to layout 2, the player is stuck at the beggining of layout, at this point so
- Chrome: YES
- FireFox: YES
- Internet Explorer: didn't test
Operating System and Service Pack
Construct 2 Version ID