After quite a while of head-scratching, brainstorming and troubleshooting, I finally have realized that functions called from events for some reason keep the parent event's (the one Function was called from) Selected Objects List.
Is this intended?
Develop games in your browser. Powerful, performant & highly capable.
I think Ashley's already fixed this - see HERE.
Ah yeah, missed that one. Guess I'll use "pick all" for now.
Yeah, this should be fixed in the next build.