Don't have C2 right now so I only rely on the manual
You need to set the parameter of the bullet behavior "set angle" to no, then you can rotate it as you wish without affecting the trajectory
If set to No, the behavior will never change the object's angle. If set to Yes, the behavior always sets the object angle to the angle of motion.
Thank you for the rapid reply.
When I set the angle to "No", I started having spawning issues. I have a canon that shoots objects from its set image point. As you can see in the quick note I attached, the objects no longer spawn as needed.
dl.dropboxusercontent.com/u/689 ... 0Angle.jpg
Here is how I spawn the objects:
where throwpower is a positive number.