I recently made the beginner game Pokémon themed with many more events. Whenever the right mouse button is held down, the player character shoots ultraballs INFINITELY. But I don't want it to be too over-powered, so I want to know how to make the character shoot 100 ultraballs, then have a timeout for 10 seconds so that the player can't shoot ultraballs, then after those 10 seconds, the player can shoot another 100 ultraballs and so on.
Also my audio won't work. I want to put music over it, so I put the .ogg file in the music folder, and then do the audio stuff in the event sheet. I preview it, but I cant hear anything. And no I do not have my speakers muted.
If anyone could help me out with these two things, that will be great!