I am currently struggling with the fact that I can't operate on 2 different instance of the same object, inside a unique event.
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Here am trying to find an overlaping instance "player" set with a unique ID, and then destroy it. But I also have this same object (which has ID=0) inside the overlaping sprite, and this one I can't destroy.
"EtreAnime" is a sprite pinned to "player', it also has the same unique ID and is in the same container.
Am kinda lost here guys, do you know what i am doing badly ? Tryed many things but "is overlapping" just doesnt detect my other player
Thanks a lot,