Today we’re gonna talk about level design. This is actually a presentation presented by one of my friend. I’m just simply wrote what he said, and add stuff here...
In computer science, a stack or LIFO (last in, first out) is an abstract data type that serves as a collection of elements, with two principal operations: Push...
Construct 2 is a great tool for developing games of all sizes, but I find it particularly well suited for creating small, simple, pick-up-and-play games, where...
Hello friends! These are some steps to creating a game without getting lost! 1. The idea of the game. Initial step, still away from the computer, is where the...