The purpose of this tutorial is to teach how to make a Jigsaw Puzzle using Scirra Construc2. This tutorial is part one, "The concept." In this first part, I wil...
An object is a representation of a specific idea. In Construct 2 this definition still applies. Mentally, when you think of a specific idea you may think of som...
Variables are broken into two main categories in Construct 2: Global variables and instance variables. The main difference between these two types of variables...
A method is broadly defined as a procedure that allows you automate a series of steps. The ideal purpose of a method is code reuse, because it allows you to sim...
Chances are you're reading this because you want to make a great game and have come to a realization; You don't know how. Sure, you may know how to make a game...
I can't imagine anyone creating a game without variables. They're so important to governing the reality that your creating when you make a game. I hope to expan...
I've written a tutorial for Gamedev Tutsplus . Here is the teaser for the article : Doors play an essential part in the navigation and progress of the player in...
Today I will tell you how to make the change machines in the games. First you need to sprites, but I did not bother squares and rectangles. Red-character. Blue...
I've written a tutorial for Gamedev Tutsplus . Here is the teaser for the article : In RPGs, platformers, and many other types of game, one common mechanic is f...
Demo of Dungeon Generator. This tutorial will show how to create a random generated dungeon based on a node system. In theory there are no limit to how big a du...