After changing a project's aspect ratio from 4:3 to 16:9, is there a way to resize layouts to fit the new aspect?
Need something like this. Runtime.GetLayout("Layout 2").IsVisible=true; But can't find right method in documentation.
When I export my game to NW.Js, it always starts at level 1 instead of the title screen. How do I get it to always start from the title screen layout?
How're you? I really hope you can help me with this. I've been stuck on this for days. I exported the project in Debug APK and installed it on my (Android) smar...
I was wondering about smth; Would adding 3-5 layouts to my game slowed the game? I mean, would the game be slow while the player/user play the game? And, what a...
I think I am missing something, I have this event: On Start of Layout -> Set Layout Scale to 7. This is because I am using a 16x16 sprites and otherwise the "ca...
I am currently storing the player's inventory in an array and displaying their inventory in a bar at the bottom of the screen. On start of my game I trigger an...
I'm creating an educational game, wherein you play a side scroller and when you get to a certain point it cuts to another layout to answer a question. And then...
I've noticed that my sprites, which are on a global layer, still lose the values that have been set to their instance variables when I switch layouts. Is this h...
The question is simple: Can I maintain the object with the same position when the layouts are changing? Is it possible? Thanks.