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BIO-GUN (W.I.P.)

E
19,362 players, 49,242 plays 0 playing now, 15 most ever online
102
39 favourites
BL4CKWAT3R Published on 11 Oct, 2016

THIS VERSION OF THE GAME IS PC ONLY. I WILL WORK ON A "LITE" MOBILE VERSION AFTER I COMPLETE THE PC VERSION. -THANK YOU :)

I would advise clearing out your (Browser History "cached image files") if you have played this game in the past. When I upload a new version it will still play the old one if you don't do this or the game screen will stay black.

UPDATE COMING SOON:

-Death Animation (For Game Over Screen)

RECENTLY UPDATED

(12/12/16)

-Added 5+ new songs the game

-Added 2 More Arenas to play in

-Added Extended Level Intro Animation

-Added Control Breakdown in Menu

(11/05/16)

-Added Career Stats to Menu

-Golden Glob gives 15 globs worth and slightly heals player

-Higher drop rate for Globs when enemies killed by special

-Visual FX tweaks

-MiniBoss (Snatcher) Added

-MiniBoss (Rodder) Sprite

-Bio-Store/purchasable items during intermission waves.

Instructions

Press (Esc-Key) to pause and see the controls

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  • pedroRocha

    Bluring the vision is a BRILLIANT idea! If you don't mind I think I will DEFINITELY look into this! I'll still keep it to where it slows the player but not by too much. and may it does damage but very little over time! I'll definitely look into re-balancing. (:

    IantoJones

    I would love to add a level creator but the truth is I am going to sell the game of either 99c or 1.99. I want to utilize my time and polish VERY necessary changes before jumping into those kind of Game modes. Maybe the sequel if this game does well on steam? (:

  • untly

    I did not check the box for mobile. This is a PC only game for now. I'll have to create a "Lite" version for mobile since mobile can not handle how many objects that are on screen. :)

  • The updates are getting better.

  • Really good, but the high scores jump around and make it almost impossible to leave comments on the Arcade. To help the game run at low framerates, I might suggest using the event:

    On start of layout: set minimum framerate to x,

    where x is 1.5 times a bullet's length divided by its speed. That should make sure the game runs as fast as possible without missing collisions when there's a lot of enemies on-screen (SOME hits to the player may not register, but he needs all the help he can get!).

    Otherwise, it's just perfect.

  • Fix the lag and make it so it's mobile support

  • Load more comments (73 replies)

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