Physics based driving game — Now for sale in the Scirra Store!
<h3>INTRO</h3><div class="deshr"></div><p>I created this game a few years back for an Android platform, and it was not intended for sale as template. </p><p>Back then something like this would really help me to speed up game creation process for physics based driving game.</p><p>It's good for physics based driving game backbone, and for sprites usage limitation is only your imagination ? ? ?_? ?? </p><h3>Contains</h3><div class="deshr"></div>
- Huge pile of sprites (not going to count them),
- Some unique mechanics
- Touch & accelerometer controls
- Four complete maps with four car models
- Save & Load
<h3>Be Advised</h3><div class="deshr"></div>
- Don't buy this if you are a complete beginner in construct. File is not fully commented yet. I supose that you can buy it, if you want to get accses to sounds and sprites!
- Game was developed for CocoonJS back in a day. Right now I have not tested it with IntelXDK, but I think it should work even better in XDK.
- If you are fammiliar with drawing in CorelDraw, I can provide all drawing files, just ask for it in the e-mail!
- I will update on things which you will request,
- -- Sorry I am not a sales person ?(????)
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