Hi all -
I've been writing a short 10 page article to share my experience of production and help amateurs, hobbyists and junior game developers manage their projects more efficiently using simple tools and processes, especially regarding planning and tracking.
A first draft is available ; if anyone is interested, I am opened to feedback and criticisms to improve the guide.
OneDrive : http://1drv.ms/1BJwiWo
DropBox PDF : https://db.tt/Qx7ncPCe