We've all known Princess Peach; she's a klutz, she always gets kidnapped, and she doesn't really have all that involvement in Mario's adventures, if at all! Hmm... Maybe Nintendo intended her that way to keep the Mario franchise simple.
It doesn't mean you can't have a deeper meaning to all this absurdity.
In fact, she's not the simple pushover with no purpose in life you'd expect! not even close when you look deeper! She already kicked butt with her Vibe powers in her single original debut: Super Princess Peach; she's also got magic, sass, and "kick" to her as well! She's proven to be a very powerful woman in her own right when you look deeper into her eyes*, able to run, jump, and stomp (sorta) like a boss, and save the day and rule the battlegrounds just like her heroes Mario and Luigi; and has shown the other baddies out there who have went up against the two brothers like a boss! In fact, where brute force doesn't work, bring in Princess Peach and her magic, and this kickin' franchise proves that Mario is more than just a simple tale about heroism.
Okay, that's enough. The franchise will largely resemble the average classic Mario games and her sole debut in Super Princess Peach, but in this franchise, as well as the general health or small/super-with-mushroom scenarios, Peach also has what will from now on be defined as a "Mana" (or Magic) Bar; very similar in mechanics as the Vibe Gauge in SPP. (Think general Super Mario, but with Mana involved to help you fight.) She'll also have general health in many cases, just like Wario Land and others, and the game will focus heavily on story, but in the spirit of Mario's gameplay, still have simple, minimal story.
There's most likely more to that, but more of that will be explained in the future, so please be patient... *wink-wink*
Okay, so anyways, here are my 4 current videos regarding the franchise in the form of demos, all on my alt YouTube channel:
Demonstrates the core game mechanics and aesthetical style as well as the first potential ability:
Demonstrates a large swath of the broader picture of the future content to be presented in Princess Peach, all in a formal presentation:
Shows off the furniture mechanic(s) of the franchise and what would be possible to do with it in the future:
Introduces the Mana system promised as mentioned in the beginning of this post - one of the core aspects of the franchise:
[NOTE: Will update later due to me being too tired to continue.] Just for your information, two of these projects were made in Scratch, but the third one was made using the engine associated with these forums: Construct 3. The second (a series actually) isn't officially out yet, but I'll plan on that some other time, and the first and third ones (EDIT: as of this edit) are in fact available for use; here's the links to them now:
1st: https://scratch.mit.edu/projects/247956648/: Scratch
Now, before we go, I would like to explain that this franchise will indeed be licensed by Nintendo, so this is not just a fan-franchise (potentially) "infringing" on Nintendo's copyright! and it will also actually be developed on official Nintendo systems, such as the Switch and 3DS. Thanks for taking the time to read; I hope y'all have an amazing, Peach-y time in the (distant) future! Toodle-oo!