Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Game development stories & opinions
Is it possible to set two files in "dependency" in edittime ?
Develop games in your browser. Powerful, performant & highly capable.
A CSS sheet. I think I will do that.
Just need again this possibility. Did you add it to your todo list ?
You can always dynamically load anything you put as a dependency, have you tried doing that instead? It probably works better anyway since it prevents lots of plugins adding loads of dependencies and bloating the export.
Ashley Unless I am mistaken, when you load sth dynamically, it has to be a file which is either online or local, but if it's a local file, there's no way to specify the path of the plugin folder (where the file should be), isn't it ?
Hmm, true I guess... I'll see if I can add multiple dependencies then.
Ashley It will be great.
If you only need to put one (dependent) file, try to add
in function "GetPluginSettings" in edittime.js
See facebook plugin for more detail.
rexrainbow thanks but I already did this for my iScroll plugin.
I know you've got a bunch of work, but when do you think it can be done ?