What shader effects do you want?

  • Can anybody make something like CRT Shader FX without the ScanLines? Or just cut the scanlines from this source(comments included, but I don't know how to do that):

  • Can anybody make something like CRT Shader FX without the ScanLines? Or just cut the scanlines from this source(comments included, but I don't know how to do that):

    mef1sto Make what i do: See all the numbers in the .fx and edit/run, for example change 1 to 4, run C2 ¿What happens? THis modify the color? so go to the .fx and add a comment like : "// Modify RGB=RED".

    And you will get a code like this:

    	q.x *= 1.0; // Number of flames on horizontal
    	q.y *= fireVP; // Vertical Y Fire-Flame separation
    	float strength = floor(q.x+noiseT); // Total noise in all the flame
    	float T3 = max(fireSPD1,fireSPD2*strength)*seconds; // 1=Speed /  2=Speed2
    	q.x = mod(q.x,1.0)-0.5; // 1=Separation / 2- Move to right
    	q.y -= firePOSy;  // Position Y
    [/code:1yi4pivb]
    
    So, in the CRT code one of them will modify the scanlines, maybe the size, number of them,etc... if you find what value is, well, set to 0 
    
    Edit: I download the CRT effect, and looking the code seems is very easy to find it look this code in the CRT effect you want:
    
    [code:1yi4pivb]
    vec4 scanlineWeights(float distance, vec4 color)
    {
    	vec4 wid = 0.5 + 2.0 * pow(color, vec4(4.0));
    	vec4 weights = vec4(distance * 3.333333);                
    	return 0.51 * exp(-pow(weights * sqrt(2.0 / wid), wid)) / (0.18 + 0.06 * wid);
    }[/code:1yi4pivb]
    
    With the Scanlines effect located edit them and in the numbers set  various of the to 0 and see what happens. I'm sure you will remove it in minutes.
  • Can somebody make/Has somebody a shader where I the colors in a sprite change alonge a gradient/palette that I can specify?

    So that you don't have to animate every single hue change, and it transitions smoothly from animation to animation.

    The HSL adjust effect doesn't do what I want, since I want to last color to return to the first. Just as in a palette

    It's supposed to look like an organic pulse, at least where I want to use it.

  • is there aglitch / distortion effect ?

  • bilgekaan, this thread had some discussion about it...

    Maybe it would be of some interest.

  • Hey, ryanrybot thank you, there are some good examples about this subject on the forum, but I'm looking something made with shaders because creating +100 sprites for an effect sounds more expensive.

  • Efeito blur.

  • Hi. Is it posible to create this kind of effect or something close to it ? I am referring to the dust/fog from the background animating like that.

    http://postimg.org/image/4conlyymh/

  • Hi. Is it posible to create this kind of effect or something close to it ? I am referring to the dust/fog from the background animating like that.

    http://postimg.org/image/4conlyymh/

    Whats the gif from? a game? looks pretty insane if it is.

    You should be able to make the dust clouds from particle effects.

  • Havok GIF stands for Graphics Interchange Format, which is a digital image file.

    read this it will be explained Whats the gif from?

    http://www.urbandictionary.com/define.php?term=GIF

    http://dishmag.com/issue142/lifestyle/1 ... -irl-more/

  • Hi The gif image is from a 2D animated concept for a "POD". A guy is working on his project, a 3rd person game and he is posting his work in progress on this site:

    http://polycount.com/discussion/139627/ ... ent-log/p1

    I think that if I use the particle system it will use a lot of resources and will definitely not look like this (randomness, dynamics, form ). I was thinking of something like 's MultipleFX4 (effects 3 and 5 from the image) but with some changes , since I am thinking of using it like a background.

    effect-multiplefx4_t162513

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks!

    Very cool.

  • Hey guys. I found some nice effects here. I'm talking about blur effects like "Tilt shift" and "Triangle Blur", demo looks amazing there. Another cool thing is jQuery filter. It's using photoshop Curve data for image. Can someone implement this things? I think it will be useful for community

  • Hey guys. I found some nice effects here. I'm talking about blur effects like "Tilt shift" and "Triangle Blur", demo looks amazing there. Another cool thing is jQuery filter. It's using photoshop Curve data for image. Can someone implement this things? I think it will be useful for community

    evgy

    I know this website...

    I think i allready made one of this fx for C2;

    http://gigatron3k.free.fr/html5/C2/FX/bcontrast

    Would you really want Triangle Blur, it's seem like an existing normal blur fx ?

    Have Fun ;

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)