I have a issue.
As sprites spawn on screen a event saves all instances of that sprite into the instancebank.
Then i destroy the sprites by clicking on them.
Then i press load, and the sprites are loaded from the bank and appear on screen again.
Because of the event that says to save when i spawn the sprites, it creates doubles.
So i added a extra action when i press load, to first clean the instance bank, then wait a second then save all instances.
But it seems like the instancebank is not cleaning.
Because i stil get doubles.
Do u have a sollution?