Perhaps i'm miss understanding on how its supposed to work.
I believe the idea is that if you were making a top down rpg game for example, and you wanted to leave foot prints behind your character as they walked, that it would stamp a foot print sprite every "pixels per step" behind you.
Or if you were going to make a game where you dragged your finger to create a line path behind it, it would leave a trail of dots spaced evenly as you moved.
Similarly to as if you were to manually code it like this.
Variable (pixels per step)
While in Touch
If Distance (startX,StartY, TouchX, Touch.Y) > (pixels per step)
create sprite (trail)
angle (trail towards touch.x, touch.y)
set startX, to Touch.X
set startY to , Touch.Y
Or was it originally designed to do something else?
Thanks for your help rexrainbow. We love all of your amazing plugins!