Now I'm getting 400-600 FPS. But I think it looks a lot better now. Especially on the fence I got from google images.
Can you guys tell me your FPS.
I'm getting 66 fps when the sun is completely blocked, and above 500 when not blocked at all.
You can speed up the first situation up to 6 times by replacing 'wall' with 'bloomraycaster' in events 7 and 8.
your new example seems to lack rays surface area, theres pretty much on or off, and nothing inbetween. thats where most of the cpu drain in our example comes from, the in betweens
Actually, the ray-thingies come out depending on the settings of the light-object. If you make the shadow-filter a lighter colour, then you get less rays. If you make it darker, your sun will shine less brightly, but you will get more rays.