PC game: Marauders Corona of the sky

  • Here's a small battle arena style environment with my new enemies on for testing purposes. Sorry about the big download the whole game is behind it. Not sure how to export just this part of the game.

    justice bots test

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  • Ok been working on Columba level. Heres the latest build up to the halfway point boss.

    Marauders columba

    Preview pic of the sub boss:<img src="https://dl.dropboxusercontent.com/u/84362299/Screenshot%202013-12-18%2010.44.03.png" border="0">

  • second main boss is under construction. For humanoids I tend to do 3D animation then rota-scoping over it in 2d + 2d exaggeration added on the side.

    Here's my boss guy currently as a 3D model:

    <img src="https://dl.dropboxusercontent.com/u/84362299/marauder%20gifs/output_qOPvly.gif" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/84362299/marauder%20gifs/output_VPput6.gif" border="0" />

  • This is a video of Cygnus in action after animating him in flash.

    cygnus boss video

    <img src="https://dl.dropboxusercontent.com/u/84362299/Screenshot%202014-02-06%2010.06.14.png" border="0">

  • Finally got around to making a tutorial on how to play the game when you first click start game:

    I uploaded a new build for people to play with this in place.

    Windows download version: https://dl.dropboxusercontent.com/u/84362299/marauders.zip

  • Now that the tutorial is done I'm working on the next stage which is a military style ship with Ursa, mecha musume tank style.

    <img src="https://dl.dropboxusercontent.com/u/84362299/sniper%20and%20ship.png" border="0" />

    I've started on the current small enemies for these levels which will be stuff like planes and tanks. Feel free to suggest what you think might make a good enemy in this area. I haven't got the enemies fleshed out yet.

    <img src="https://dl.dropboxusercontent.com/u/84362299/tank.gif" border="0" />

  • military style level enemies:

  • mapmerry

    I really dig the fast pace action in the game , its quite amazing.

    But how are you doing the animations? What tool are you using? There really fluent and they flow well with the game.

  • retrodude

    Thanks for the compliments the animation are what I spend a lot of my time with on this game so i'm hoping to have them look nice.

    I Use flash for my animations but mostly redraw every frame separately to not have the motion-tween feel to it.

    On humanoids I animate simple skeletons in 3dmax to cheat with keeping proportions right because i'm not really skilled enough to keep it all uniform in freehand animation. Then I draw over it in flash.

  • Impressive graphics! Hand drawn or with tablet?

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  • Thanks! i'm hoping to add a bit more to it like maybe some lighting because I don't think its quite at what it should be yet.

    I use a tablet to do the artwork in the game though its a cintiq draw on screen kind rather than the standard tablet.

  • Latest build with the first level on the cancer stage:

    https://dl.dropboxusercontent.com/u/84362299/marauders.zip

    Sorry for the direct download and size it's a bit too big to make a website version of it now.

  • Video of one of the stages in the airship Cancer:

    http://youtu.be/5G9DtArqWVU

  • I love these graphics!

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