I was trying to make a "wire frame" terrain similar to the one in REZ game, but failed. What I want to achieve is this:
1. every x seconds --> create a zigzag horizontal polyline on top of layout having little random variation /\/\/\/2. move that polyline down the layout slowly accelerating
3. create another polyline...and so on
I am having trouble at step 1: I cannot create a chain of 10 lines spawing each other in one loop
It works if I spawn one line every tick, but this is too slow.
Any idea how to spawn lets say...100 lines to form a polyline in one loop?
This is the Rez Game I was thinking of