This is my first question since I've signer up to Scirra so, here it goes...
I'm creating a top down zombie survival game and I introduced a mechanic that, after you get "bitten" by the zombie, a "cure" sprite is randomly created on the game.
My question is: How to I prevent another "cure" to be created while the first one is still on the scene?
Here's my line:
Thank you in advance to anyone who reply to my question