I'm working on a pinball game, and at the top I've got the three roll over buttons. Generally, by pressing the left or right flipper you can toggle the ones on to off and vice versa. I'm having some difficulty implementing the switch from the paddle buttons.
The buttons switch properly, on becomes off, off becomes on... But the variable im trying to set with how many are on and off does not change. I've spent the last 10 years scripting in 3d game studio, and I still don't fully understand how construct flows.
toggle1_1 is a global variable
active is an instance variable
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