Ok firstly please excuse me if this has already been posted but i cant for the life of me find an instance of it.
My question is as follows;
If i have a 'catapult' this is to say, a launcher, and my object launched is a sprite with physics, this being a knife, how would i get this knife, upon coming into contact with a target, to stick in at the angle of contact?
Any help on this would be much appreciated.
Thanks in advance =]