I'd like to use "pick by comparison" but not pick ALL instances that match the comparison, because I don't want each of the picks to do the same thing. I want to pick all of the matching picks but have them all different assignments.
I tried the "Pick by Comparison" combined with a "Pick a random instance" but this seems to lead to crashes once in a while, I think. It doesn't feel like the best option.
Anyone else have any ideas?
Extra info: I have randomly generated "ores" that Mining ships are automatically attracted to. The way I have it set up, if a Mining ship is not currently in the process of mining, moving to mines, or returning a payload, it "searches" for available ores and if it finds one, it sets a course and moves towards it. I don't want all Miners to choose the same ore, I want each Miner to set a course to a different ore. I've gotten this to work with my set up described above, but it doesn't feel optimal. The Miners often have delayed reactions (with the nature of choosing "random" ships of the compared picks to give commands to) and sometimes the game crashes.