How do I make a select screen using buttons?

  • Hi I'm making a 2D platforming game where you get to select your character but here's the thing I don't know how it works. Can someone tell me how to do the select screen with buttons

  • We probably need more information about how you expect your selection screen to work...

    Have you got an example image you can post with a description about how it should work?

    Most likely what you will need is simply a global variable that you can change based on the button clicks - the variable value can then be used to display the character you want to use - but without knowing more, that's about all I got.

    ~Sol

  • We probably need more information about how you expect your selection screen to work...

    Have you got an example image you can post with a description about how it should work?

    Most likely what you will need is simply a global variable that you can change based on the button clicks - the variable value can then be used to display the character you want to use - but without knowing more, that's about all I got.

    ~Sol

    Just check my google plus page its Dimondman_ Modder you can find a picture of my problem

  • I checked, I can't see any picture there, just the same question you posted here.

    Is it too hard to put the picture here?

    ~Sol

  • I checked, I can't see any picture there, just the same question you posted here.

    Is it too hard to put the picture here?

    ~Sol

    yes because it wont show the full link try it again this time I shred the picture publicly

  • Ok download my capx file its on the leftside of this page

    https://www.scirra.com/tutorials/5343/h ... -game-capx

    Basically how I coded the start button is what you do to make menu's.

  • Ok download my capx file its on the leftside of this page

    https://www.scirra.com/tutorials/5343/h ... -game-capx

    Basically how I coded the start button is what you do to make menu's.

    It wont open but I know how to do menus I just don't know how to do the character select thing where whoever you selected the game will spawn in the character you selected

  • Oh I see okay...

    All you need to do is have a global variable that is set depending which character you choose...

    Character1.sprite is clicked

    --- Set GlobalVariable.CharacterPicked = 1

    Character2.sprite is clicked

    --- Set GlobalVariable.CharacterPicked = 2

    Character3.sprite is clicked

    --- Set GlobalVariable.CharacterPicked = 3

    Then when the game starts you spawn the character you want, based on the value of the global variable.

    GlobalVariable.CharacterPicked = 1

    --- Create object Player1.Sprite

    GlobalVariable.CharacterPicked = 2

    --- Create object Player2.Sprite

    GlobalVariable.CharacterPicked = 3

    --- Create object Player3.Sprite

    Hope that helps

    ~Sol

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  • Oh I see okay...

    All you need to do is have a global variable that is set depending which character you choose...

    Character1.sprite is clicked

    --- Set GlobalVariable.CharacterPicked = 1

    Character2.sprite is clicked

    --- Set GlobalVariable.CharacterPicked = 2

    Character3.sprite is clicked

    --- Set GlobalVariable.CharacterPicked = 3

    Then when the game starts you spawn the character you want, based on the value of the global variable.

    GlobalVariable.CharacterPicked = 1

    --- Create object Player1.Sprite

    GlobalVariable.CharacterPicked = 2

    --- Create object Player2.Sprite

    GlobalVariable.CharacterPicked = 3

    --- Create object Player3.Sprite

    Hope that helps

    ~Sol

    can you try a video tutorial XD

  • It can't be any simpler than that...

    Variables are a basic and fundamental part of making virtually anything in any game. There is already loads of documentation, including but not limited to the CONSTRUCT 2 MANUAL ENTRY.

    My example "pseudo code" should be easy enough to follow - but if it's not, I'm afraid no amount of tutorials will prepare you for anything even considered slightly more difficult - however HERE IS A TUTORIAL about using variables. Here is ONE MORE using variables for "lives" in a game - which could easily be used for things like counting ammunition, health, or which character you've selected on another screen.

    Best of luck!

    ~Sol

  • It can't be any simpler than that...

    Variables are a basic and fundamental part of making virtually anything in any game. There is already loads of documentation, including but not limited to the scirra.com/manual/83/variables CONSTRUCT 2 MANUAL ENTRY.

    My example "pseudo code" should be easy enough to follow - but if it's not, I'm afraid no amount of tutorials will prepare you for anything even considered slightly more difficult - however scirra.com/tutorials/804/construct-2-basics-variables:1m956jos]HERE IS A TUTORIAL about using variables. Here is [url=https://www.scirra.com/tutorials/565/beginners-tips-to-using-global-variable-for-lives-with-lives-indicator ONE MORE using variables for "lives" in a game - which could easily be used for things like counting ammunition, health, or which character you've selected on another screen. > I really hate bother you but the reason why its not simple is because I'm more of a visual learner maybe you can take some pictures or make a video to help out oh and I checked those links yeah those didn't really help too much > Best of luck! > > ~Sol >

  • It can't be any simpler than that...

    Variables are a basic and fundamental part of making virtually anything in any game. There is already loads of documentation, including but not limited to the scirra.com/manual/83/variables CONSTRUCT 2 MANUAL ENTRY.

    My example "pseudo code" should be easy enough to follow - but if it's not, I'm afraid no amount of tutorials will prepare you for anything even considered slightly more difficult - however scirra.com/tutorials/804/construct-2-basics-variables:1gm70l33]HERE IS A TUTORIAL about using variables. Here is [url=https://www.scirra.com/tutorials/565/beginners-tips-to-using-global-variable-for-lives-with-lives-indicator ONE MORE using variables for "lives" in a game - which could easily be used for things like counting ammunition, health, or which character you've selected on another screen. > > Best of luck! > > ~Sol > I really hate bother you but the reason why its not simple is because I'm more of a visual learner maybe you can take some pictures or make a video to help out oh and I checked those links yeah those didn't really help too much Best of luck!

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