I'm having problem with tilesets. I'm using 32x32 px tilesets, everything is snapped to grid, and the size of tilesets are multiples of 32 px. It looks fine when I opened my project in construct, but when I ran the game on browser (I'm using Chrome btw) there are small gaps between tilesets.
Here is the screenshot
Some gaps are not visible when MC is standing in certain platform, but when MC is jumping the gaps become visible again. I have searched the forum and found someone posted the same problem as mine, but I still don't find the solution. And I have tried enabling "pixel rounding" but it's still the same. Any solution for this problem?
Thanks <img src="smileys/smiley1.gif" border="0" align="middle" />