[REQUEST] A grid in the layout...

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Snap to visible grid - perfect solution for any game genre
  • The new visible grid is great and makes a big difference. Would love to see a grid option in the sprite editor as well. It would really help when making low res sprites.

    The sprite editor certainly needs a fair bit of work to get it up to the level of standalone apps, but top of my list would be a tilable option <img src="smileys/smiley1.gif" border="0" align="middle" />

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  • The new visible grid is great and makes a big difference. Would love to see a grid option in the sprite editor as well. It would really help when making low res sprites.

    The sprite editor certainly needs a fair bit of work to get it up to the level of standalone apps, but top of my list would be a tilable option <img src="smileys/smiley1.gif" border="0" align="middle" />

    I'm glad there is a visible grid now! There are a lot of uses for it (though admittedly fewer for my game <img src="smileys/smiley17.gif" border="0" align="middle" /> ), but I would pick new/improved features over updating the sprite editor any day. There are so many better, free options for graphics creation and manipulation that it seems strange to make it too full-featured.

  • Thank you Ashley, great feature and support.

  • I'm glad there is a visible grid now! There are a lot of uses for it (though admittedly fewer for my game <img src="smileys/smiley17.gif" border="0" align="middle" /> ), but I would pick new/improved features over updating the sprite editor any day. There are so many better, free options for graphics creation and manipulation that it seems strange to make it too full-featured.

    I agree with you, just figured that the code for visible grid in the layout could be reused for the sprite editor. I only use the sprite editor for standin graphics when prototyping, but with a bit of dev love here and there, it could be used for finals.

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