- red pick nearest instance of blue
-- system compare values - distance(red.x,red.y,blue.x,blue.y) < 100
tnx to both, well, i've semplify the project
now i had 5 instances "red" and one "blu"
blue : behaviors : DragDrop
red : behaviors : Bullett : initial speed 0
all seems work fine, but only if i created 1 instance of "blue"
if i created for example 2 instance of "blue" the projects run crazy....
i need that every reds seek the instance of blue nearest of itself