Probably one of the biggest beginner questions in existence, but I honestly can't find anything about this!
All I want to do is have a sprite go to a location (at a consistent speed throughout) in a specific time, and stop once it's there. That's really it!
Here's an image of what I want to do if it's needed. You can ignore the text.
I really don't know how else to explain this further because it's such a simple thing that I can't seem to work out. If anyone could just let me know the proper way to go about this, I'd really appreciate it.
As a quick sidenote, I do not mean having a sprite that always goes the same speed to a location - because then if the distance is a lot smaller in one occasion compared to usual, it'll finish it much faster than a longer distance. What I'm wanting is for the time this movement happens in to always be the same. So the one moving a smaller distance will move slower to ensure it takes the same amount of time.