Voir un historique complet de toutes les corrections de bug dans Construct 3 depuis la première parution.
Mouse/Touch: cursor over object/is touching object conditions not using collision polygon for 2D objects in 3D view (regression r491)
Layout View: did not show 3D outline for 2D objects with 3D mesh distortion
Possible runtime crash using negative color components (regression r496)
3D model: runtime crash deleting instances after trying to use a Sprite as a source for a mesh texture
3D model: animations not saved correctly (regression r496)
Parameters dialog: caret moving unexpectedly when clicking on string literals that have auto complete options (regression r496)
Properties Bar: crash trying to rename locked or invisible layers
Hierarchies: child depth not calculated properly in some cases
Hierarchies: 'Transform depth' not saved properly
Main toolbar: save button enabled after loading new project
Platform: could be unable to move up exactly 45 degree slopes
3D model: update the description of some expressions
Hierarchies: size of children not calculated properly after being setting to 0
3D editor: ensure gizmo not shown in scale mode if selection is not resizable
Mouse/Touch: cursor over object/is touching object conditions not using collision polygon for 2D objects in 3D view (regression r491)
Change layer draw order 'Camera distance' to work by view-axis distance instead of regular distance
3D model: did not respond to movement (regression r494)
Windows WebView2: keyboard input not working correctly (regression r494)
3D shape: possible incorrect rendering with 3D rotation in some circumstances
Windows WebView2: F3 find shortcut could still activate when exporting for Steam
Possible error when rendering in WebGPU compatibility mode (regression r480)
Animations editor: pasting not working immediately after access to the system clipboard is granted
Templates: replacing the hierarchy of a replica adding children in the wrong positions
Timelines: crash adding instances to a timeline (regression r493)
3D model: loading a texture from a URL not working in some cases
SpriteFont: did not always handle 3D positioning correctly
Anchor: possible incorrect handling of anchoring right edge to viewport right
Rotate behavior: live preview not handling 3D rotation
Fullscreen mode 'Integer scale outer' did not handle scales under 100%
Layout View: some tabs not restoring UI state on project load
3D model: crash loading from JSON string
3D model: crash trying to draw a model without meshes
3D model: rotation via 'Set transform' action not working consistently (regression r490)
Text: did not always render correctly with 3D camera
Text: possible crash using 'auto' resolution mode with 3D camera
Drawing Canvas: could not paste another Drawing Canvas (regression r491)
Incorrect rendering with orthographic projection and low quality fullscreen mode (regression r482)
Windows WebView2: incorrectly exported ARM64 GameInput DLL when not exporting for Steam
Layout View: crash copying (regression r489)
Layout View: crash undoing creation of layout
Layout View: Ctrl+dragging instance did not copy 3D rotation
Layout View: undo/redo not working for 3D rotation
Layout View: fix inconsistent hit testing of 3D rotated objects in 2D view mode
Event Sheet View: did not always automatically scroll to block with find/bookmarks (regression r488)
3D editor: prevent selecting content on hidden 2D layers
3D model: animations looping unexpectedly
Incorrect handling of 3D rotation in runtime for objects not at Z=0
3D editor: gizmo could appear offset while moving camera
3D model: models with color attributes not being rendered properly
3D model: copying and pasting 3D model objects from the Project Bar not working as expected
3D model: copy 3D model instances along with the corresponding model data between projects
Bullet behavior: could not accelerate from stopped (regression r480)
UI: tables with columns of size 0 not being restored properly on project load
3D model: ensure model Z origin defaults to 'Back' for backwards compatibility
3D model: possible crash unloading textures
3D model: some meshes not loading correctly (regression r479)
3D editor: gizmo scale mode shift+resize not keeping proportion on XZ/YZ planes
Platform behavior: fix possible incorrect handling of jumping on to a slope
Possible incorrect running of async actions in debugger (regression r481)