Les versions Beta ne sont pas autant testées que les versions Stables

Les versions Beta ne sont pas autant testées que les versions Stables

Bug fixes

14 November, 2023 ()

Envoyez-moi un courriel lors de nouvelles parutions

Don't miss out on the latest and greatest new features in Construct 3

Créer un compte

Notes

We're continuing to focus on stability while we work towards a new stable release, and this week we have what are hopefully a last set of bug fixes and changes before the next stable release. All being well we should have a new stable release out next week, although as ever if any serious unexpected issues come up there may be a delay, as we want to make sure the next stable release rolls out as smoothly as possible. Happy testing!

Vous aimez cette parution ?

Faites-le nous savoir avec un pouce haut !

30
Exécuter r367

Corrections de bug

7 favoris
Possible error loading folder project with thousands of files (regression r362)
6 favoris
WebGPU: possible error loading project with unsupported effect
5 favoris
WebGPU: crash moving camera inside a 3D shape with effects
8 favoris
Eases: quartic eases producing wrong results
6 favoris
Animations editor: crash trying to load an animation for 3D Shape

Mises à jour du SDK

4 favoris
WebGPU: possible editor crash using drawing plugin
9 favoris
Add IBehaviorInstance.GetObjectInstance()
9 favoris
Add IObjectInstance & IBehaviorInstance method GetExternalSdkInstance()

Partager Construct 3 la parution r367 maintenant

  • 7 Comments

  • Order by
Want to leave a comment? Login or Register an account!
  • Hey Ashley ! Thanks for adding GetObjectInstance() and GetExternalSdkInstance() to the Editor API of the Addon SDK.

    However I don't manage to access those methods at all in r367, it looks like they just don't exist. Any idea why ?

    Could it be because the release system doesn't push the Editor SDK updates you made ?

    (or because you added them in the secret Editor SDK instead of the exposed Editor SDK ?)

      • [-] [+]
      • 2
      • Ashley's avatar
      • Ashley
      • Construct Team Founder
      • 2 points
      • *
      • (1 child)

      They should exist and I made test addons to test them and verify they worked. Maybe you're looking on the wrong interfaces.

      Edit: oops, maybe I forgot to merge them to the release branch. Can it wait another couple of weeks? Trying to do stuff in a hurry makes it more likely accidents happen...

      • Hey no problem ! Thanks for trying to add them that fast. And sorry about forgetting guidelines while requesting this, i agree with your points in your comment on the suggestion, my bad !

        Yes it can wait a bit, it was urgent because i needed it for an important freelance job but I discussed with my client and explained why we probably should report the deadline a bit.

        If this will be added in a few weeks, it might be interesting to discuss a bit more about some other reasonnable changes that could be made to improve the exposed Editor SDK. I think it would be valuable as the Exposed Editor SDK was never dogfooded with Vanilla Addons for obvious reasons and there never was detailed/measured discussion about it, at least in recent years. I started a convo here : construct.net/en/forum/construct-3/scripting-51/editor-sdk-feedbacks-179532

  • hola , tengo un problema con admob sobre el mensaje GDPR Y PIDE IMPLEMENTAR SDK UMP Y NO SE QUE ES ESO XDDDD

  • Hi. I'd like to ask what this means "Eases: quartic eases producing wrong results"?

      • [-] [+]
      • 2
      • DiegoM's avatar
      • DiegoM
      • Construct Team Construct 3 Developer
      • 2 points
      • (0 children)

      "In Quartic" and "Out Quartic" eases were producing an unwanted result at the beginning and end respectively, a sort of mini "bounce" effect. Turns out they were just set up incorrectly.

    • Pretty sure that means that it was doing the wrong ease